Google Flutter 2.10 intros stable support for Windows
Flutter 2.10, the latest version of Google’s open source framework for building natively compiled apps from a single codebase, has introduced stable support for Windows.With Flutter 2.10, developers no longer need to flip a flag to get the functionality to produce Windows apps on the stable channel of Flutter. This functionality is now enabled by default. Microsoft’s signature operating platform thus gets production-ready release support in Flutter, alongside iOS and Android. MacOS and Linux desktop support are still in beta. [ Keep up with the latest developments in software development. Subscribe to the InfoWorld First Look newsletter ] Flutter’s builders two years ago set out to expand Flutter from iOS and Android development to other platforms, including Windows and the web. Flutter-built Windows apps can talk Win32, COM, and Windows Runtime APIs, either through the Dart C interop layer or via a platform plugin written in C++.To read this article in full, please click here
Flutter 2.10, the latest version of Google’s open source framework for building natively compiled apps from a single codebase, has introduced stable support for Windows.
With Flutter 2.10, developers no longer need to flip a flag to get the functionality to produce Windows apps on the stable channel of Flutter. This functionality is now enabled by default. Microsoft’s signature operating platform thus gets production-ready release support in Flutter, alongside iOS and Android. MacOS and Linux desktop support are still in beta.
Flutter’s builders two years ago set out to expand Flutter from iOS and Android development to other platforms, including Windows and the web. Flutter-built Windows apps can talk Win32, COM, and Windows Runtime APIs, either through the Dart C interop layer or via a platform plugin written in C++.